I love how you interact with the terrain in this game. the combat is great, not deep, but very tactical. As far as game play is concerned, I know a lot of people are turned off by the app, but I found it enhances the experience not diminishes it. The minis are the best I've seen from Fantasy Flight Games. The second and third acts - which Fantasy Flight described as each being similarly full-length campaigns - will be released as expansions in the future, with no word on release dates or prices for the upcoming expansions yet.I am blown away by the immersion the 3d terrain gives. The core game’s Blood and Flame campaign is said to be the first act in a three-part story. Players will reveal and place tiles and scenery as they explore each map.Īs part of the announcement, Fantasy Flight confirmed that Legends of the Dark is not a third edition of Journeys in the Dark, and will not be compatible with any of the content from the 2012 second edition.ĭescent: Legends of the Dark is planned for release in Q2 2021, priced at $174.95 (£133). The terrain and map tiles will be used to create environments with multiple vertical levels, with players able to interact with 3D objects such as doors, trees, bookshelves, treasure chests and staircases via the companion app. Skills can be changed at the beginning of each new quest, allowing players to freely respec and swap to different play styles throughout a campaign.Īs well as 40 miniatures to represent the players’ heroes and the monsters they will encounter, the Legends of the Dark box will include 46 pieces of 3D terrain. As players progress through the campaign, experience points can be spent to unlock new skills, while completing a hero’s personal feats can lead to further unlocks including abilities and recipes exclusive to that character. The base set will include six heroes with unique skills and abilities, which can be further customised with weapon and equipment loadouts, upgrades and other options. Players have three actions each turn, allowing them to move, attack and explore by interacting with locations and objects in the app, as well as ‘ready’ by flipping over their hero sheet or a card to the opposite side, enabling entirely new skills and abilities. Legends of the Dark’s gameplay is said to have been completely redesigned from Journeys of Dark. The weapon will gradually gain fatigue, needing to be readied and flipped over to clear the card and continue to be used. In combat, players roll a die based on their character’s hero sheet, while damage and other effects are determined by the weapon used. Players begin the game with two weapon cards that are placed back-to-back in a clear card sleeve - included in the box - that form their attack card. All of the weapons in the game can be upgraded, with players able to gain a chance of inflicting bonus damage and effects when attacking based on their arm’s secondary abilities - all of which is handled by the app. The enemies’ behaviour will be controlled by the app, with unique strategies for each type of enemy and the ability to adapt to the players’ actions during an encounter.īetween quests, players will be able to visit the city to purchase new equipment, upgrade existing items and craft new weapons using materials, recipes and gold acquired during dungeon crawls. Each chapter will feature differing objectives, but will see the players face enemies in combat, from bandits and barbarians to undead, wights and golems. The core game will include a 16-mission campaign set in Descent’s fantasy setting of Terrinoth called Blood and Flame.
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